|
GameBoy Emulator 1
Game Boy emulator core and tooling
|
This is the complete list of members for InterruptController, including all inherited members.
| clear_interrupt_flag(InterruptType type) (defined in InterruptController) | InterruptController | inline |
| get_ie() const (defined in InterruptController) | InterruptController | inline |
| get_if() const (defined in InterruptController) | InterruptController | inline |
| has_pending_interrupts() const (defined in InterruptController) | InterruptController | inline |
| InterruptController()=default (defined in InterruptController) | InterruptController | |
| read(u16 address) const (defined in InterruptController) | InterruptController | inline |
| request_interrupt(InterruptType type) (defined in InterruptController) | InterruptController | inline |
| reset() (defined in InterruptController) | InterruptController | inline |
| set_ie(u8 value) (defined in InterruptController) | InterruptController | inline |
| set_if(u8 value) (defined in InterruptController) | InterruptController | inline |
| write(u16 address, u8 value) (defined in InterruptController) | InterruptController | inline |
| ~InterruptController()=default (defined in InterruptController) | InterruptController |