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GameBoy Emulator 1
Game Boy emulator core and tooling
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This is the complete list of members for Timer, including all inherited members.
| get_div_counter() const (defined in Timer) | Timer | inline |
| get_tac() const (defined in Timer) | Timer | inline |
| get_tima() const (defined in Timer) | Timer | inline |
| get_tima_counter() const (defined in Timer) | Timer | inline |
| get_tma() const (defined in Timer) | Timer | inline |
| read(u16 address) const (defined in Timer) | Timer | |
| reset() (defined in Timer) | Timer | |
| set_div_counter(u16 value) (defined in Timer) | Timer | inline |
| set_tac(u8 value) (defined in Timer) | Timer | inline |
| set_tima(u8 value) (defined in Timer) | Timer | inline |
| set_tima_counter(int value) (defined in Timer) | Timer | inline |
| set_tma(u8 value) (defined in Timer) | Timer | inline |
| step(int cycles) (defined in Timer) | Timer | |
| Timer(InterruptController &ic) (defined in Timer) | Timer | explicit |
| write(u16 address, u8 value) (defined in Timer) | Timer | |
| ~Timer()=default (defined in Timer) | Timer |