GameBoy Emulator
1
Game Boy emulator core and tooling
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opcode_table.hpp
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#pragma once
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#include "common.hpp"
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class
ProcessingUnit
;
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class
MMU
;
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using
OpcodeFunc = int (*)(
ProcessingUnit
&,
MMU
&);
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extern
OpcodeFunc instructionTable[256];
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extern
OpcodeFunc cbInstructionTable[256];
MMU
Definition
mmu.hpp:12
ProcessingUnit
Definition
ProcessingUnit.hpp:7
include
opcode_table.hpp
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