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GameBoy Emulator 1
Game Boy emulator core and tooling
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Public Attributes | |
| u8 | entry [4] |
| u8 | nintendo_logo [0x30] |
| char | title [16] |
| u16 | new_lic_code |
| u8 | sgb_flag |
| u8 | type |
| u8 | rom_size |
| u8 | ram_size |
| u8 | dest_code |
| u8 | old_lic_code |
| u8 | version |
| u8 | checksum |
| u16 | global_checksum |
Definition at line 7 of file cartridge.hpp.
| u8 rom_header::checksum |
Definition at line 19 of file cartridge.hpp.
| u8 rom_header::dest_code |
Definition at line 16 of file cartridge.hpp.
| u8 rom_header::entry[4] |
Definition at line 8 of file cartridge.hpp.
| u16 rom_header::global_checksum |
Definition at line 20 of file cartridge.hpp.
| u16 rom_header::new_lic_code |
Definition at line 11 of file cartridge.hpp.
| u8 rom_header::nintendo_logo[0x30] |
Definition at line 9 of file cartridge.hpp.
| u8 rom_header::old_lic_code |
Definition at line 17 of file cartridge.hpp.
| u8 rom_header::ram_size |
Definition at line 15 of file cartridge.hpp.
| u8 rom_header::rom_size |
Definition at line 14 of file cartridge.hpp.
| u8 rom_header::sgb_flag |
Definition at line 12 of file cartridge.hpp.
| char rom_header::title[16] |
Definition at line 10 of file cartridge.hpp.
| u8 rom_header::type |
Definition at line 13 of file cartridge.hpp.
| u8 rom_header::version |
Definition at line 18 of file cartridge.hpp.